Acclaim Video Games
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Candian Studio, Liquid Media Group, has reportedly acquired the rights to 65 Acclaim Entertainment video game properties for $1 million. The fellow Canadian company, Throwback Entertainment, originally bought the collection of titles from Acclaim after its collapse in 2004.
Website Geekwire has published the full list of properties acquired by Liquid Media. More than half of the games listed are sports titles. This includes a variety of racing games and multiple entries in the NBA Jam series. There are also plenty of NFL and baseball titles. Beyond sports series, the list features Bubble Bobble (Taito) and the video game adaptation of Street Fighter: The Movie (Capcom). As noted by Eurogamer, Liquid Media does not own the actual rights to either of these franchises and only has access to the stock-keeping units (SKUs), originally published by Acclaim.
In a press release, Liquid Media discussed the recent trend of reviving retro games while citing the success of Nintendo's very own miniature consoles. The plans are to remaster the "beloved" classics with improved graphics that build upon the original releases. And for anyone wondering about Rare's 1987 NES release, Wizards & Warriors, here's the official word from Throwback Entertainment via Twitter:
Where can I see a list of the games? I'm assuming Sega's Ferrari F355 Challenge is on there, as when the arcade title was ported to the Dreamcast it was published by Acclaim as held rights to Ferrari games strangely. Fingers crossed for a Switch port via the Sega Ages line?
Unfortunately most of these games are either licensed franchises with expired owner rights or just published by Acclaim and not their own. It seems the best things (like Extreme-G, Forsaken, and Turok) were already bought away by others and these are the leftover crumbs. @MrGawain Is this list official? I think they can pick only a handful of them. Most of these games have different copyright holders now.
I'll be honest, at first I was excited that a company purchased these games in hope of breathing new life into them. However, once I found out that Liquid only bought the rights to those specific games and not the actual license of the series, I can't help but think they bought garbage. Who wants to play an HD remake of NBA Jam 2000? I think everyone wants a new Bubble Bobble or Bust a Move, or a NBA Jam with current players.
Acclaim Games will operate localised versions of casual online games from Asia, which will be free to download and play, with various incentives and promotions to purchase in-game items generating a consistent revenue stream - complimented by in-game advertising and sponsorship deals.
The new company's games will initially only be available through digital distribution via the Acclaim website, and Marks and his business partner Ken Chan hope to build a new community that leverages the familiarity with and loyalty to the Acclaim brand.
Aside from some humorous moments and "functional" mechanics, there isn't much to say about this straightforward experience. While it probably doesn't deserve the harsh 38 score it received collectively, there are definitely far better options out there in terms of wrestling games.
Many regard the PlayStation as having a particularly robust gaming library. While this inevitably means there are a ton of great games, there are also quite a few duds. Case in point? This awkward, sluggish slugfest known as HBO Boxing.
Once you get past the somewhat foreign mechanics and "feel" of rolling around on skates rather than a skateboard, you'll find plenty of enjoyable content, strengthened by some satisfying moves and expansive free-roaming maps. And how many games can you say allow you to skate around as an Egyptian mummy?
When it comes to wrestling and boxing games, it's definitely a mixed bag. There are some stellar examples, but boy, there sure are some bad ones... Enter Legends of Wrestling II for the GBA, a fighter whose only "legacy" is in its historically low Metacritic score.
Arguably, few actors have had as great an impact on the world of video games as Arnold Schwarzenegger. Many of his biggest films have been adapted into popular video games over the years, while his likeness has served as the unofficial inspiration for countless artists. Speaking to the former Acclaim producer Dan Feinstein, however, it appears that not everything the star touched was guaranteed to be an instant success, as shown by the struggle to adapt True Lies for the SNES and Sega Mega Drive/Genesis.
But as to how to make games based on inappropriate movies, Ocean had that market cornered. Acclaim could've spoken to them while porting several Ocean games to Sega consoles (as "Flying Edge").The Internet still wants to know WHAT Ocean was planning to do with Radio Flyer on SNES. A film that I hear isn't even appropriate to describe to children.
It's been reported Schwarzenegger asked developers of the video game adaptations of Last Action Hero to refrain from using guns in the game, because he didn't want gun violence being marketed to children.
@KingMike Just looked that up that up - it sounds astonishingly *****.Quite a lot film descriptions would freak out children, but have been made into games - admittedly not ones involving DV, mind
A while ago I googled for lists of the best Sega Genesis games. I looked for long lists each at least 50 games long, that were ranked. I assigned points based on rank and added them all up. I was left with 16 lists, 396 unique games and 1,465 total entries.
Rival developers are always looking to acquire popular games, and companies such as Majesco Holdings, Atari and Take-Two Interactive Software may be interested in Acclaim's roster, according to Michael Pachter, an analyst with Wedbush Morgan Securities.
Acclaim EntertainmentOverviewFounded1987DefunctSeptember 1, 2004HeadquartersGlen Cove, New York, USAKey staffGreg Fischbach, CEO[Source]Acclaim Entertainment was an American video game developer and publisher.
It published the Turok games during the Acclaim era, such as Turok: Dinosaur Hunter, Turok 2: Seeds of Evil, Turok: Rage Wars, Turok 3: Shadow of Oblivion and Turok: Evolution. The company's mascot was Iggy the Iguana, as seen in the Iguana Entertainment logo.
Acclaim Entertainment. You may have seen the name before if you were around the video games scene in the 1990s. In fact, you probably saw them a lot as they were among the top video game publishers of the decade. The game publisher released the Double Dragon games on NES, The Simpsons games, the Mortal Kombat home versions, the NBA Jam series, the Turok series, the WWF games before WWF Smackdown, and plenty more. However, some bad decisions and some controversial marketing in the 2000s sealed the company's fate and on September 1, 2004, it closed its door for good. In honor of the 15th anniversary of its closure, let's take a look back at the history of the company. From its successes, to its failures, and ultimately its gambles. This is Acclaim Entertainment.
Acclaim Entertainment was founded by Greg Fischbach, Jim Scoroposki, and Robert Holmes. They met while working at Activision in the early 1980s. Fischbach left Activision to work at RCA Records but was let go after they were acquired. In 1987, Fischbach and Scoroposki met and discussed starting a new business venture. They eventually decided to re-enter the video games business and called Robert Holmes to join in. For a name, the trio chose Acclaim as it was customary for ex-Activision employees to name their new company something alphabetically above Activision. It's something Activision had done, too, as that company was founded by ex-Atari employees. And another new publisher at the time Accolade (responsible for Bubsy) did the same thing.
Early in the company's lifetime, they found success with licensing other properties from other companies. They published games based on franchises like Rambo, Knight Rider, and Total Recall just to name a few. Many of these games sold well based on the names alone but they quickly learned to publish games that were hits in the arcade to the home console. Not all publishers at the time had home console divisions or even American divisions so they racked up big title names like Mortal Kombat, Smash T.V., and Double Dragon. One of these games was NBA Jam and Acclaim managed to successfully acquire the IP from the original company Midway via a lawsuit. Eventually, the company acquired three development studios, Iguana Entertainment, Probe Entertainment, and Sculptured Software, and started making titles on their own.
Acclaim continued to have great success with licensed games including South Park in late the 1990s. However, the company's biggest success proved to be the Turok franchise, which proved to be a million-dollar franchise for them. They also started to have success on their own thanks to the Extreme-G racing series and other games such as Forsaken. Acclaim's new sports titles and Acclaim Sports brand performed well enough, with the Baseball line of games arguably doing the best, and showed the company trying new things. However, this is when the company also started to have some strong failures. Its WWF games were not meeting the success of the WCW games made by THQ and despite being a partner for over a decade, the WWF dropped the publisher unexpectedly for THQ. Also, while Acclaim had acquired the NBA Jam name, its own entries into the franchise were middling and failed to be a market success.
By 2000, Acclaim had managed to get into a rough spot. The publisher had acquired the rights to make games based on ECW and released two titles, but ECW filed for bankruptcy in 2001 while it still owed Acclaim money. Acclaim then tried to enter the extreme sports genre with a new brand -- Acclaim Max Sports -- later called AKA Acclaim. While some mild success was found with the Dave Mirra Freestyle BMX series and Jeremy McGrath Supercross World, other titles such as Aggressive Inline and SX Superstar failed to sell. And then there was BMX XXX, which is infamous for being one of the worst titles released in the sixth generation. Acclaim during this time also signed a deal with the Olsen Twins, Mary Kate and Ashley, to produce games for female gamers. However, after nine titles over four years, the Olsen twins filed a lawsuit against Acclaim as they never paid the twins royalties for any of the games. 2b1af7f3a8